Treasure Overview
Treasures unlock once a Mythic reaches Level 10, they provide buffs to make your Mythic stronger and more viable - each Mythic can only equip 1 Treasure at a time, in total, there are 20 Common Treasures - to draw a Treasure it Costs 3 Treats, these can be Obtained from various sources like Coop Mode, Boxes, various Shops and Events.
Additionally, each Guardian has its own Exclusive Treasure with stats tailored to its specific abilities. These are often very important to making the summoning of a Mythics Immortal form much easier.
Altar Upgrades
When you upgrade the Treasure Altar, your progress is permanent, if you switch to drawing a different Treasure later, the Altar level does not reset and stays the same.
Note: for most Treasures its enough to get them to Level 8 or 9, everything above can cost Millions in Gold and a lot of Treats, Pushing the Altar's to level 11 is considered Endgame Goals.
Bonus Chance
When failing to level up a Treasure, you gain a permanent Bonus Chance (up to 10 times) increasing your overall chance for that level.
e.g. Level 10 to 11 has a 1% Base Chance. Each time you fail, you gain +0.1% chance. After 10 failed draws, you have a total of 2% chance.
Rate-Ups
When failing to draw the Exclusive Treasure, you get points for Rate-Up draws, after 10 Rate-Up points, you can do a "Rate-Up Draw" with an increased chance to obtain the Exclusive Treasure.
By default, this is 10% instead of the regular 3%. If you fail this special draw, the next Rate-Up draws will increase by 5% each time until you obtain the Exclusive Treasure.
Note: Rate-Up points and chances are shared across all Mythics and reset upon obtaining an Exclusive Treasure.
Check out the Treasure Upgrade Costs Article for exact Chances, Costs and Bonus Chances per level.
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