Playstyle
Grand Mama is a Support Guardian that deals Magic DMG. She is widely considered to be the best support immortal in the game. She's cheap to get on the board if you can get Mythic Mama summoned before wave 10. She's difficult to summon later in the game though. She applies a variety of buffs and debuffs through passives and skills:
- +225% or higher damage to the whole board (passive)
- Increases DMG taken by 15% (skill)
- Reduces healing by 50% (skill)
- Revives a random Mythic unit every 5 Mythic deaths (ULT)
NOTE: The revival skill counts failed Frog Curse Lifts, failed Chu Overclocks, and even Tar Cannibalisms. At level 12, this skill triggers on every 3 deaths instead of 5.
In Hell Mode, she can go to wave 40, but she will struggle to clear the wave 40 boss. Her damage is comparable to Lazy Taoist/Overclocked Rocket Chu.
Grand Mama shines particularly well in PvP. In PvP, players don't typically get enough gold to get large damage bonuses from Money Gun. With Grand Mama level 6, you can get a minimum of +225% damage from her passive bonus.
Skills
Assimilation - Passive
When Grand Mama is summoned, increases the ATK of all allies by 10% (25% at level 6) for each Imp that was merged.
Necromancy - Skill
Has a 9% chance to deal 6000% Magic DMG to enemies in range. If Necromancy kills an enemy, deals an additional 5000% Magic DMG to nearby enemies.
Mark of the Dead - Skill
Has a 10% chance to inflict enemies in range with a debuff that deals 1000% Magic DMG every 0.4s for 4s, increases damage taken by 15% for 4s, and reduces healing received by 50%.
Forced Revival - Ultimate, MP
When 5 (3 at level 12) Mythic units are eliminated, revives a random one.
Assimilation Details
Assimilation is an interesting skill. On paper, it sounds extremely powerful. In the right circumstances (PvP) it is. But in coop, it won't go as far as you think. This is because the damage bonus for Assimilation only applies to a characters base damage. This is different than Money Gun, because Money Gun stacks with other types of damage, like Mythic Damage Upgrade. However, the ATK boost from Grand Mama will be very helpful in stabilising your early to midgame in coop.
The short version is basically, after you reach 100k+ damage, less than 5% of your damage is going to be coming from Grand Mama's damage buff. However, in PvP players won't be getting that much gold anyways. This means that a +225% buff is going to be much more impactful. Since it's not dwarfed by the typical Money Gun damage buff.
How to Summon
To summon a Grand Mama, you need to have at least 9 imps summoned by Mythic Mama. When you get 9 imps or more, the button to summon Grand Mama will show on screen. When pressed, she'll be summoned and absorb all the imps. Each imp will give a +10% ATK buff, unless she's level 6, where she'll instead give a +25% ATK buff.
This is a harder to accomplish in harder modes like Hell, God or Primeval. The increased health of enemies in these modes make it so that Mama's ult stops killing enemies much earlier. If you don't get a Mama before wave 10 or have her exclusive treasure at a high level, you're likely going to have a hard time getting 9 Imps. Even if you do, it's still going to take luck to get them and you shouldn't risk summoning Mama any later than level 14. You also want to increase your mythic damage level to 4 early on to guarantee kills, maybe 5 if you're having difficulty getting Imps still. Beyond that you are probably stalling your setup too much.
For this reason, Grand Mama is really only viable if you have Mama's exclusive treasure.
Gameplay
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